Batman Arkham City: Harley Quinn's Revenge DLC

£7.95
or 11 981 Blue Coins

SCREENSHOTS

GAME SUMMARY

Batman Arkham City: Harley Quinn's Revenge DLC

Rating: 4.4 (21 votes cast)

As the dust settles in Gotham, Batman is lured back into Arkham City by its last remaining super-criminal; Harley Quinn. Now more dangerous than ever and leading a homicidal gang of her own, she is hell-bent on taking her revenge against the Dark Knight.

Batman: Arkham City 'Harley Quinn’s Revenge' DLC sends players back into the urban mega-prison to face down it's final challenge.
Playing as both Batman and Robin, gamers will utilize each of the heroes’ unique combat and detective skills to uncover Harley's vengeful plan and close the book on Arkham City forever.

Key Features:

  • Play as both Batman and Robin as the high-stakes story unfolds
  • Face off against all new Gang’ enemy types
  • Traverse the new environment using Robin’s unique navigational abilities
  • Collect 10 Achievements (250 Points)
  • Over 2 hours of unique content

 

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System Requirements

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REVIEWS

Batman Arkham City: Harley Quinn's Revenge DLC review

By junglepredator posted 2nd August 2012

Two stars because it should have just been included in the game. ALL DLC gets low scores.

Beyond that:

The good: Batman. 'nuff said.

The bad: It's DLC.

The ugly: The box art

Batman Arkham City: Harley Quinn's Revenge DLC review

By jamietdpress posted 17th June 2012

Harley Quinn's revenge is, in essence, too short, not very fulfilling, and the difficulty curve is all over the place. At one point, you have a very ho-hum fight with three thugs, almost immediately followed by an absolute deathtrap involving a large group of fairly varied thugs. The padding is usually quite obvious, as in the case of "hunt three thugs to get the 7 letter passcode for a door", and the writing does Harley no favours, essentially only emphasising how stupid the writers seem to think she is.

Even with the padding, this was finished in under an hour, as there's little to no incentive to explore or interact beyond the strict bounds of the area, and, for the price, it just wasn't worth it.

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