Sine Mora

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GAME SUMMARY

Sine Mora

Rating: 4.4 (168 votes cast)

SINE MORA is a horizontal shoot'em up that provides a unique take on challenge, where time is the ultimate factor. Mixing classic shooter sensibilities with contemporary presentation, SINE MORA is a gorgeous shmup that offers a Story Mode that weaves an over-the-top tale and an Arcade Mode that provides deep, satisfying gameplay to challenge fans of the genre. With many ways to manipulate time, SINE MORA features over 50 weapon combinations to complete each beautiful stage that form fits to the player's skills with scaling difficulty. Soundtrack composed by Akira Yamaoka and featuring boss designs by Mahiro Maeda.

Features

  • Engrossing story integrated seamlessly into the action to elevate the user experience
  • Unique, time extension based gameplay
  • 7 beautifully crafted, diverse stages
  • Over 50 different weapon combinations with time manipulating devices
  • Great accessibility - Story Mode is tailored to not scare away absolute newcomers to the genre
  • Risk and reward - multiple difficulty levels in Arcade Mode with deep scoring and hidden rank system for the more experienced players
  • Music composed by Akira Yamaoka, Sound Director of Silent Hill and Shadows of the Damned
  • Featuring boss designs by Mahiro Maeda, one of the most prominent Japanese anime creators (Blue Submarine No. 6, The Animatrix - The Second Renaissance, Kill Bill: Vol. 1)"

Copyright © 2012 by Digital Reality Publishing Ltd. All rights reserved

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System Requirements

    • OS: x86 or x64 bit versions of Microsoft Windows XP/Vista/Win7
    • Processor: AMD/Intel single or dual-core processor running at 2.2GHz (Intel Pentium D or AMD Athlon 64 x2 are probably the lowest CPU architectures recommended)
    • Memory: 1024MB for MS Windows XP and 1536MB for MS Windows Vista/Win7
    • Graphics: ATI/nVidia graphic card with at least 256MB of dedicated VRAM and with at least DirectX 9.0c and Shader Model 4.0 support. ATI Radeon HD 3600 and NVIDIA Geforce 8600 are minimum required graphic cards. The game also works on the latest generation of Intel HD 3000 IGPs and AMD 6500 series IGPs but other previous generation IGPs are not supported.
    • DirectX®: 9.0c
    • Hard Drive: 300 MB HD space
    • Sound: Integrated or dedicated DirectX 9 compatible soundcard
    • Additional: Keyboard, XBOX360 Controller (optional)
  • Note: This product requires a third-party download and account

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REVIEWS

Sine Mora review

By Cloonaid posted 4th May

Sine Mora is a very solid effort. It pushes the genre forward with some refreshing mechanics and story, and is not afraid to try new things, such as the using a language like Hungarian. You get a good campaign and some very tough challenge levels, plus some unlockables. If you like side-scrolling shooters, you owe it to yourself to get the game and enjoy the thrills it offers.

I miss 80-90's..

By lejyoner00 posted 14th April

Sine Mora is unique game with great shooting mechanics like many other old school shoot'em up's. Great visuals and graphics, great gameplay, awesome soundtrack.. It takes 5 stars from me.. Really great game and worth your bucks.

Sine Mora review

By Harold2918 posted 14th April

No wonder it easily achieved 9/10 from IGN and 9.5/10 from destructoid, this is the one of best horizontal scroll shooters ever made. Not only it includes almost every convention from regular shoot’em up games, but also it repacks them based on an amazing visual style and in an outstanding way. Such as seamlessly rendering world from 2D into 3D when introducing the story, discretionarily rewinding time or slowing it down by special abilities, varying levels with different enemy and theme designs. In a nut shell, it constantly delivers intense and impressed game experiences by every minute

Sine Mora review

By AestheticGamer posted 29th December 2012

A fantastic mix of new and old as we meet a world that's something like classic space shooters meets Star Fox meets Prince of Persia, and jamming out to an amazing soundtrack by Akira Yamoaka of Silent Hill fame. You need this game if you like space shooters.

Sine Mora review

By Zystus posted 20th December 2012

Sine Mora is Latin for 'without delay', which is a fitting recommendation for one of the finest side-scrolling shooters of the generation. This a compelling tribute to a bygone era, and a must-have if you're a fan of the genre.

The art drew me in and the gameplay hooked me!

By arkncheeze posted 18th December 2012

I am not much of a shoot em up genre. But when I saw the trailer of this game and the screenshots I was impressed. And then I saw the game on sale here. So naturally I got it and am loving the game.

First thing first, the visual are so good. And the boss design are awesome( "awesome" is not a word which I use often). And surprisingly the game was good too.

There are different planes and pilots to choose from, which have different sub abilities! You collect powers up, sub weapon recharge, power recharge etc. which are all bread and butter of a normal shoot em up.

Sometimes the whole screen gets filled up with enemies bullet and stuff. And I am like, "Evade it, evade it, evade it!". So much fun. And defeating the boss feels rewarding. Game is not that harsh at normal difficulty. There are decent amount of continues.

In short, if you are a fan of this genre. Just get it!

Sine Mora review

By Townez posted 8th December 2012

Interesting game. The story mode is like the normal/easy mode and the arcade mode, which lets you pick from a good variety of ships, functions as the real challenge mode. The game's main gimmick is time control. Getting hit loses you time to live and hitting enemies gains you more time. Also you can slow down time and even rewind it depending on the pilot and situation. A good call for Shmup fans.

Sine Mora review

By Andy117 posted 4th December 2012

A capable bullet hell shooter from the studio best known for spawning Suda 51's masterpieces, Killer 7 and No More Heroes, as well as the Shinji Mikami shooter Shadows of the Damned, as well as the developers of the cult-favourite arcade plane-racing game SkyDrift, Digital Reality. The gameplay in Sine Mora is enjoayble to a degree - Digital Reality know how to make flying planes a lot of fun - but it really is held up by its presentation, in particular stellar sound and music direction from the legendary Akira Yamaoka, and boss designs from anime allumni Mahiro Maeda.

Whether or not you will enjoy Sine Mora depends on two things - your willingness to forgive often merely functional gameplay to take in an interesting world filled with vibrant designs and interesting characters, and whether or not your monitor is widescreen. The game is locked at a 2.51:1 cinematic aspect ratio, which is fine if you're rocking a 16:9 monitor. For myself, playing on a 16:10 machine, it was often a bit disconcerting having more than half of the screen estate filled up by black bars, and I imagine it only becomes more of a problem on 4:3 screens.

At any rate, the game plays really well, looks stellar, sounds amazing and has a great visual style and a sense of self-aware insanity - only a few technical issues and slight mediocrity hold it back from being a true classic of the bullet hell genre. If you're a fan of Grasshopper Manufacture's schtick up to this point, you'll eat this one up.

Sine Mora review

By NerfedFalcon posted 23rd November 2012

While the game is occasionally frustrating with its depth perception issues (is that turret in the background?) and being able to crash into walls (something most bullet hell games don't have), it looks amazing and it plays so well, even with the (unchangeable) keyboard controls that it's definitely worth the money.

Sine Mora review

By megaflux1 posted 10th November 2012

rarely does such a mix of art and gameplay come together. this game rocks the same way old school games like life force did, but with WAY better direction. you arent a shmup fan if you dont own this.

Sine Mora review

By baalim posted 9th November 2012

Already released on xbox 360 a few months ago, Sine Mora is everything you could expect about a classical shoot'em up.

Gameplay is rock solid, enemies are numerous and bullets fly everywhere (please be advised that Sine mora isn't a manic shoot'em up) and bosses are vicious.

What sets Sine Mora apart from the indie crowd of shoot'em up is its realisation.

Everything here screams "quality", from the beautiful backgrounds to the excellent soundtrack.

If you like traditional shoot'em ups, you can't go wrong with Sine Mora.

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