In a nutshell:
The Good:
-Historical accuracy: Historical leaders, wars, generals, units, uniforms, unit names, events. This game is a historians dream, as it covers a rarely covered period in history, namely the Victorian era.
-Depth of play: This game is complex, extremely so. Just looking after your economy is a game in itself, and everything about the military aspects of the game are detailed, right down to uniforms, weather, ammunition, supplies, ect.
Supply aspects dominate warfare, managing logistics with depots, supply dumps, supply stockpiles, and supply wagons for your armies is a must. This game makes Vicky look like a kid's game.
-Campaign: Chose between 8 Imperial powers (more to be added later), and rule them through 1700 turns (two turns per month for 70 years).
-Price: Although the game has a few bugs (it was only just launched several days ago), patches are in the works. The game is a good value at its current $20 price tag.
The Bad:
-Steep learning curve: This game is so complex that it will take a while and a lot of practise to really learn.
-The User Interface: Like other AGEOD games, the user interface came up a completely different evolutionary ladder than every other species of game out there. If you don't do the
tutorials you will have absolutely no clue how to do the simplest thing in PoN. It's not intuitive in the least, and you'll have a hard time discovering how you're supposed to find the information you need in-game.
-Bugs: Some complain of constant crashes, but it probably depends on your rig. My Vista PC has only crashed the game once. There are other bugs as well, though nothing game-breaking as far as I know. Patches are coming very soon.
The Ugly:
-Although advertized as "multiplayer," the game currently uses the 20 year old Play By Email PBEM system. Which is totally unacceptable. Apparently they will be adding REAL multiplayer at a later time.
My Thoughts:
It's hard to decide if this is a good game or not, and most of this feeling comes from the crazy user interface, which is like nothing you've ever seen or used before (unless you play AGEOD games). It's difficult to learn how to use the interface and just requires practice.
The complexity is also a plus and a minus. It's nice to have a lot of factors contributing to success and failure, but I feel like the game needs to do a better job of giving you the information you need and making it easier to find said information. So really it's another interface gripe.
That said, there are so many options available to the player. Bribe tribal chiefs, gunboat diplomacy, raids by savages, enacting laws, discovering techs, building and organizing armies, plundering resources; All together this is the most detailed strategy game possibly out there, and real thought needs to be put into your actions to acheive the best results.
Once they improve the interface in the next patch to make it more intuitive, and fix a few bugs, this game will easily be worth double its current $20 price. Even until then, it's worth the money to strategy fans to get this game and learn it. The more I put into this game it seems to more I get out of it. If you're looking for a quick and easy strategy game, go for something else, as AGEOD isn't for everybody, but if you dream of being an imperialist and have time to learn the game you'll be happy with your choice.