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Cities XL 2011

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GAME SUMMARY

Cities XL 2011

Rating: 3.9 (68 votes cast)

Imagine and Conceive cities of all types and sizes on Cities XL planet. From a several million citizens megalopolis to a hyped seaside resort, to an industrial city, everything is allowed in Cities XL 2011!

Take advantage of an incredible collection of more than 700 buildings and structures, 47 different types of maps featuring realistic environments. Enjoy never seen before freedom in a city-builder!

As a virtual mayor, find the right balance between economic development of your cities, attractiveness, transportation (road traffic, bus, metro…), pollution, social services, taxes and even leisure activities.

For the first time in this kind of game, Cities XL 2011 finally let you go beyond the simple creation of a city! Connect every city that you build in a trade network, specialize some of them so that they can provide for others, thus creating a large-scale economy balance.

Key features

  • More than 700 buildings, structures and monuments inspired by various architectural styles.
  • 47 incredibly detailed and diverse 3D maps: mountains, hills, canyons, islands, cliffs, as well as famous places: Hollywood, Manhattan, Paris, Hong Kong, the Krakatoa volcano…
  • Connect cities that you build in a trade network, specialize some of them so that they can provide for others, and create a large-scale economy balance!
  • A sophisticated public transportation system: manage in detail the road network, as well as bus lines, and the underground and elevated railway.
  • Take profiles of your citizens into account to provide the services and the entertainment they need.
  • A self-sufficient global economy, controlled by price variation and by citizen’s needs in the game.
  • An all new tax management system allows you to refine the city's administration.
  • A very high quality graphic engine which provides nearly photorealistic visuals.

©2010 Focus Home Interactive. All rights reserved. Cities XL, Cities XL 2011, Focus and Focus Home Interactive are trademarks or registered trademarks of Focus Home Interactive. Other names, trademarks or logos are property of their respective owners.

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Cities XL

By LOUIISX posted 6th March

having played (and hated) Sim city Societies, I can tell this game is purely awesome. Graphics are absolutely beautiful and I love roaming the streets with the camera!

The token system makes trading really easy! You can make lots of money easily with everything you produce and you can specialize your city.

The only thing I didn't like (only because nothing is perfect) is that houses are built randomly, which makes it hard to create a neighborhood or series of buildings of the same type. You find yourself wasting minutes demolishing houses. :)

Cities XL 2011 review

By ROMMEL_HSQ posted 6th March

This game is truly great. The road network is excellent, specially the possibility of curved roads.

The trading system idea is also something that I really like. It makes more sense to specializing into certain resources that way.

The game gets a 5/5 from me. But sadly, there is a memory leak problem with the game that they aren't able to fix. It forces to exit the map and reload it every hour or so, otherwise it become laggy as hell.

Its truly sad that such a great game is getting killed by this memory lead problem.

Cities XL 2011 reviewWorks just great on a Mac

By ahiru posted 25th November 2011

For Mac gamers wondering whenever this would come up on Mac platform, I decided to give Wine a shot and try this…

It runs surprisingly well, for an emulated Windows environment game…

Onto the game: for SimCity lovers this is a must-have. I've been wanting to play a city builder on Mac but couldn't find any good game to fulfill my needs. SimCity 4 is way too glitched on Mac and hard as heck to find (also expensive).

1 - Graphics are amazing. But on a Mac, running it under a new early-2011 MacBookPro 17" (Radeon HD 6750M 1GB, 8gb RAM, 2.2 i7 quad core) it runs sluggish with shadows on. So, turn off the shadow effects and it should run normally. DirectX also tends to crash from time to time, no big deal, just so you know since OS X does not have DirectX support, this would happen sooner or later.

2 - Gameplay-wise, this is as fun as any SimCity. Differences are: no water pumps required, neither power plants. The city "buys" these resources and of course, if there's no resource in town, they become expensive. No water pipes, underground view, power lines, etc. Everything is connected via roads and streets. Unlockable buildings show up as you progress. The whole game is based on resources (such as both water and electric energy, and also waste, food, retail, people to work on places, etc). You can trade with your other cities to overcome any surplus or lack of any of those resources. No laws or petitions, but with mods you may overcome any trouble like air pollution problems (which can't be reduced in game). Mods are awesome in these cases. The more I play, the more depth I can see in this awesome sim game. You create bus-lines and each stop, change road directions. You can choose whatever building you want to build or simply let the citizens build on their own. Zooming until you can walk in the streets and look at the buildings as if you were really there. But there's also lack of simple things like creating a lake is impossible (but thanks to mods you can do that making plazas "pretending" it's water).

All in all, this is a truly great game and it runs nicely on a Mac.

For those Mac gamers wondering how to do this, use Wineskin, update to the latest engine, install DirectX9 and the game via Wineskin. Make an .app file and run as if it were an OS X app. Simple as that!!!

Cities XL 2011 review

By adkin101 posted 4th October 2011

This game absolutely rocks. i have been a big Sim City fan for years, never being able to get enough micro managing my Sims etc. this game not only brings the genre back but IMHO brings allot more to the table. there are some bugs granted and some flaws here and there but over all this game was put together not for the faint of heart. If you like building things and tearing them apart just to upgrade, re-build or just plain start over then this is the game for you. i just honestly hope they make some expansions for the game!

Cities XL 2011 review

By kriegshetzer posted 14th August 2011

Cities XL continues where Sim City 4 left off. This game really deserves more attention then it has. It is far more versatile and fun than Sim City 4. Plus the camera functions are infinetely better than in Sim City 4. You can change you view all the way to ground level and have 360 rotation. You can even see for lack of a better word, your "sims."

It Isn't Sim City

By Rodrico Stak posted 23rd July 2011

The graphics of this game are excellent, except for the people when you zoom in too closely. However, it just doesn't have the depth and realism of such older titles as Sim City 4. Basically, its great if all you want to do is build an aesthetically pleasing city, but not so good if you want a realistic city building experience.

By new2u posted 7th January 2011

This game isn't the easiest to learn, but it is fun. I have enjoyed it. Sometimes it gets hung up, but not for long. I'd like to get rid of Omnicorp the big corporation in the game. I am finally learning to create more than one city at a time and trad with them instead. Perhaps this will work.

Cities XL 2011 review

By Actonian posted 14th October 2010

The game takes a really long time to download. I wish it didn't take up as much ram but I think its the best city building game I've played. The graphics are amazing but slow on my laptop even though its a pretty good hp laptop and Core I5.

It would probably work better on a desktop better.

I tend to get sick of city games after a few hours but not yet with this one. Still trying to figure everything out.