Broken Sword: Shadow of the Templars is named by many gamers as their favourite adventure of all time, and by others as their best game ever – particularly amongst core and casual gamers. Testament to the loyalty of the fans are the numerous unofficial websites which are highly active, and the constant stream of emails from fans who are passionate about the series; some even organising a petition to demand that the games appear on DS.
While the Templar back-story was ground-breaking at the time, the subject matter has subsequently become the zeitgeist of mainstream film and literature. This further enhances the relevance of the Broken Sword franchise in a contemporary market, with audiences eager to explore the Templar mysteries.
- The ‘Director’s Cut’ of Broken Sword: Shadow of the Templars sees the games not only realised on new formats, but also featuring hours of brand new content, making it ideal for newcomers through to die-hard fans. Amongst the changes and additions are the following:
- In a move that will delight fans and enrich the experience of first-time players, a whole new story arc has been written for Nico. This tale of murder and ancient mysteries provides a wealth of background to the original plot, as well as an emotional and exciting exploration of the hidden secrets in Nico’s family.
- All new character facial animation, based on work by legendary comic book artist Dave Gibbons (Watchmen, Beneath a Steel Sky), improves the visuals for both versions of the game
- Puzzles have been adjusted to utilise the unique opportunities made available by the DS and Wii interfaces.
- An all-new Help System recognises when players are stuck, and prompts them with context-sensitive hints, each beginning with cryptic nudges, and eventually offering clear solutions.
- A diary for both George and Nico records the events experienced so far, acting as a resource for players needing to remember key details, and enhancing puzzles.